An Arma 3 milsim unit fielding a full combined-arms task force: direct-action assaulters, pararescue medics, and Air Force Special Operations air assets. We run mission-driven ops with realistic command structure, radio discipline, and after-action review , every week, every night, downrange.
A Squadron exists to field a single, cohesive special operations task force inside Arma 3, one that operates with the planning depth, radio hygiene, and chain-of-command rigor of a real unit. We are maneuver-oriented: our assaulters breach, our PJs keep them breathing, and our AFSOC aviators put them where they need to be.
Membership is earned through selection, not handed out. Once in, every member is expected to carry the patch, to study their role, show up to muster, and hold the line when the plan goes sideways.
The main effort. Four six-man maneuver teams: Alpha, Bravo, Charlie, India. They run breach, clear, and hold. Trained on CQB, mounted patrol, and sustained contact.
Attached medics and recovery specialists. First on a downed bird, last off the objective. That Others May Live is not a slogan here, it not a slogan here , it's the job description.
Air Force Special Operations. Insert, extract, resupply, and bring the rain. Qualified crews on rotary lift, gunship, and close air support platforms.
Alpha, Bravo, and Charlie on FTX work-up. India (recon) deployed on intel tasking in Colombia. All elements on net for standing roll call Tue, Thu, Sat.
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